EP80: Gamification Revolution - Jane McGonigal

September 9, 2015

Last time, we featured author, inventor and co-founder of SuperBetter, Jane McGonigal to discuss about her upcoming new book, "SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient". Supported by a decade’s worth of scientific research, Jane reveals how adopting a “gameful” mindset can help cultivate new powers of recovery and resilience in everyday life.

Watch the full interview below to learn about:

  • What were the challenges of of turning a gameful system into a scientific proven approach?
  • Are there conditions that games/gamification/gameful thinking would not be able to help improve an individual’s well being?
  • How does Superbetter and games in general contribute to the development of a person’s resilience?
  • Does gameplay in the virtual world provide sufficient impact in the “real” world?
  • How would a user experience SuperBetter if they are lacking social connections or “allies”?
  • How does the Tetris Effect improves an individual’s self control in memory recollection rather than erasing memory in trauma research?
  • Why does Jane introduces readers to the concept of gameful thinking and a series of small games introduced through the medium of a book?
  • How does Jane overcome environmental resistance and groups who are bias against games?

Watch the video or listen on the audio podcast below and be sure to catch our next episode of the Gamification Revolution.

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EP71: Gamification Revolution - Juliana Ruhfus

August 23, 2015

Gamifying Investigative Documentary with Juliana Ruhfus

Originally published on November 4, 2014

Last time, we featured chief reporter on People and Power from Al Jazeera English, Juliana Ruhfus in discussing the current affairs program’s interactive documentary, Pirate Fishing. Blending investigative journalism practices with gamification mechanics, the interactive tool introduces users about the multi-million dollar illegal fishing trade affecting West Africa’s poorest people.

Watch the full interview below to learn about:

  • What was the scope of the investigation conducted by Juliana and how close does the interactive documentary mirror it?
  • How did Juliana pitched the concept to Al Jazeera executives?
  • How was the concept received by audience members and in the education field?
  • What was Juliana’s involvement in the design process and inclusion of mechanics.
  • The balancing act between storyteller’s control of narrative and user’s freedom of choice.
  • What were Juliana favorite examples within the documentary medium?
  • What future iterations does Juliana and her team have in store for future projects.
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EP56: Gamification Revolution - Jake Orlowitz

August 23, 2015

Connecting Culture and Playful Learning with Jake Orlowitz of Wikipedia 

Originally published on April 8, 2014

"There is a lot to learn... by Wikipedia editors" as Jake Orlowitz of Wikipedia explained the many challenges faced by Wikipedia editors on the Gamification Revolution webinar. Last week, we featured the grantee to discuss how Wikipedia is utilizing gamification to train potential editors while reinvigorating its veteran editors.

 
Watch the full interview below to learn about:
  • What inspired Jake to propose and build the gamification project?
  • How Jake convinced the board of directors to implement the project?
  • What game mechanics were utilized to impart core editorial principles?
  • What were the quantitative and qualitative feedback upon implementation of the project?
  • What is the future roadmap upon successful implementation?
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EP13: Gamification Revolution - Tadhg Kelly

March 19, 2013

Motivating Action Through Game Design with Tadhg Kelly

The Gamification Revolution is the only live gamification webcast featuring Gabe Zichermann and fellow gamification experts every Thursday at 1 PM EST/10 AM PST/1800 GMT. Join us and have all of your gamification questions answered by these experts.

This past week’s guest was veteran game designer and current Creative Director of Jawfish Games, Tadhg Kelly! In this week's episode Gabe and Tadhg discuss what motivational design means from a game designer's point of view and how that applies to gamification. They also advise startup Commitchange, on how they could improve their design to promote more civic action.

Be sure to catch this week’s episode featuring BankersLab CEO, Michelle Katics, on the gamification of finance!

You can now catch the Gamification Revolution every Thursday at 1PM EST/10 AM PST/1800 GMT. Keep up with all of our interviews automatically with our Gamification Revolution audio podcast and have this content downloaded automatically.

The post Motivating Action Through Game Design with Tadhg Kelly appeared first on The Gamification Revolution Audio Podcast.

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EP6: Gamification Revolution - Asi Burak

January 21, 2013

The Transformative Power of Social Games with Asi Burak

Last week we had a special episode of the Gamification Revolution, the only live gamification webcast featuring Gabe Zichermann and fellow gamification experts happening every Monday at 1PM ET/10AM PT/1800 GMT. We were lucky enough to have Asi Burak, Co-President of Games for Change, and speaker at GSummit SF 2013 for a little Games for Change special episode.

Watch this week’s episode to get hear Asi's approach towards social impact games and why he believes games are the best medium for affecting change. In essence, games are a unique medium to convey stories. Traditional medium simply tells you what to believe and what is or isn't right. Games are unique in that they enable a player to experience multiple perspectives on an issue and allows them to make a personal conclusion through player choice and actions. Learn more about Asi's approach in the video below:

Be sure to check out the Gamification Revolution next week to see legendary designer, Jesse Schell, as our next guest.

The post The Transformative Power of Social Games with Asi Burak appeared first on The Gamification Revolution Audio Podcast.

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